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по дисциплине «Архитектурное виртуальное моделирование»Содержание книги
Поиск на нашем сайте ТЕСТЫ по дисциплине «Архитектурное виртуальное моделирование» (2 кредита / 240 вопросов. 2017-2018 уч.год) для группы Арх 15-8** Составитель: О.А.Князева
$$$ Combinatorics – is: $$ section of mathematics that studies the simplest "connections" – permutations, placements and combinations $ creating horizontal connections $ creating vertical connections $ vertical cross section of the structure, projected on a plane
$$$ Example of the combinatorial structuring: $$ classic order system, emerged in Ancient Greece $ graphical representation of the building’s horizontal projection, formed in the certain scale $ the ratio of the drawing’s length to its length actually $ vertical cross section structures, projected on a plane
$$$ Virtual compositional-combinatorial course forms: $$ the primary level of compositional thinking $ creating horizontal connections $ the principles of Euclidean geometry $ creating of vertical connections
$$$ What plays a formative role in creating a holistic architectural composition? $$ аll listed answers $ identity $ contrast $ nuance
$$$ What is the most ancient law of structural elements’ interaction, which set in the basement of modular systems? $$ the identity principle $ the nuance principle $ the reflex principle $ the contrast principle
$$$ How to turn static cube shape to dynamic one? $$ using the oblique segmentations $ using horizontal segmentations $ using vertical segmentations $ using hidden highlights
$$$ How does equilibrium of the asymmetric composition achieve? $$ by creating visual balance between the different fragments of the shape $ with horizontal segmentations $ with vertical segmentations $ with inclined segmentations
$$$ Directions of the space enhanced: $$ by the lighting $ by creating associative models $ by creating horizontal axes $ by creating vertical axes
$$$ Rhythm – is: $$ the main tool of architectural composition: the alternation of any plastic parts of the building $ the ratio of the drawing’s length to its length actually $ architectural bummer $ part of the building, serving from the main line of the façade
$$$ Any figure that coincides with itself as a result of reflections’ series on the planes – is: $$ symmetry $ contrast $ meter $ nuance
$$$ The notion opposite to the symmetry (no symmetry elements): $$ asymmetry $ meter $ contrast $ reflex
$$$ Nuance deviation from symmetry, i.e.: shape as a whole symmetrical, only details are asymmetrical: $$ dissymmetry $ rhythm $ contrast $ reflex $$$ The symmetry axis – it is: $$ line, a complete turned over around which the shape is combined with itself $ the ratio of the drawing’s length to its length actually $ horizontal section of the structure or its top view $ the alternation of plastic elements of the building
$$$ Imaginary plane that divides the figure on two mirror-equal parts: $$ plane of symmetry $ contrast $ amplitude $ tangent
$$$ The most common example of helical symmetry in architecture: $$ spiral staircase $ frontal composition $ volume composition $ planar composition
$$$ Combination of the architectural form (on itself) during its movement along the axis of the transfer at a certain distance: $$ the symmetry transfer $ contrast $ nuance $ reflex
$$$ The basis of architectural space: $$ compositional axes, their location, direction, character $ contrast $ reflex $ asymmetry
$$$ The main place of compositional construction, with respect to which the spatial composition is balanced – it is: $$ compositional center $ asymmetry $ point $ line
$$$ The prevailing, the main element of the spatial composition – it is: $$ dominant $ nuance $ symmetry $ asymmetry
$$$ Compositional center and a dominant in process of the limited space building can: $$ all listed answers $ coincide and represent one element $ represent various separate elements $ absent
$$$ One of the rhythm’s varieties, the most frequently used in the architectural composition – it is: $$ metric row $ planar composition $ frontal composition $ volume composition
$$$ What are distinguishes of the computer modeling? $$ mobility, visual variability of digital model $ value of coordinates $ principle of reflex $ principle of contrast
$$$ What opportunities lie in method of the virtual-combinatorial modeling? $$ mobility, materialization of any design intention in visual models $ compounding isolated forms $ development principle of reflex $ development principle of coordinate
$$$ Translated from English term «Virtual» means: $$ real, the actual $ varied $ volume $ modern
$$$ In what conventions digital model can be include? $$ «immaterial» $ «classical» $ «zoomorphic» $ «anthropometric»
$$$ In what form is digital model developed? $$ in electronic form $ as a picture $ as ornament $ as the font
$$$ To what types of models a picture or a drawing can be classified? $$ two-dimensional $ three-dimensional $ virtual $ ornamental
$$$ To what types of models a sculpture or a model can be classified? $$ three-dimensional $ two-dimensional $ virtual $ ornamental
$$$ What is purpose of the exercise «Combinatorics of simple geometric shape»? $$ studying of combinatorial methods of working with a simple geometric shape $ zoomorphic researching $ investigation of color matching techniques $ anthropometric researching
$$$ What is purpose of the exercise «Associative model»? $$ creating a series of associative models, interpreting artistic compositions $ investigation of color matching techniques $ anthropometric researching $ zoomorphic researching
$$$ What is purpose of the exercise «Symbol in space»? $$ formation of professional representations about methods and means of the architectural space organization $ zoomorphic researching $ investigation of the color matching techniques $ anthropometric researching
$$$ What are the main methods and tools of expression, used to identify volumetric shape? $$ segmentation, comparison of contrasting surfaces, comparison of weight and space, texture and color $ sectional method, perspective reduction method $ rhythm, meter, scale $ symmetry, asymmetry
$$$ Material of architecture – is: $$ space $ stone $ concrete $ metal
$$$ Features of the material structure, expressed in the figure of its surface; natural or artificial pattern on any surface – it is: $$ texture $ currying $ elaboration $ structure
$$$ Features of the surface obtained by various ways of its processing (smooth, rough, rustic, etc.): $$ texture $ nuance $ contrast $ relief
$$$ The main task of educational designing: $$ practical mastery of the universal principles of architectural composition $ study of the environmental influence on architecture $ study of the fundamentals of painting and drawing $ study of the nature laws
$$$ Using the laws of nature in architectural practice in solving problems of shaping – it is: $$ architectural bionics $ sociology $ kinematics $ politology
$$$ Commensurability of the building with the physical dimensions and the emotional assessment of human: $$ scale $ detail $ importance $ thickness
$$$ Figures by Kandinsky correspond to the colors: red – $$ square $ parallelogram $ pentagon $ rhombus
$$$ Figures by Kandinsky correspond to the colors: blue – $$ circle $ rectangle $ pentagon $ parallelogram
$$$ Figures by Kandinsky correspond to the colors: yellow – $$ triangle $ hexagon $ rectangle $ rhombus
$$$ Color modeling allows connecting the shaping process by using colors with the established system of knowledge about: $$ volume-spatial (three-dimensional) form $ monumental art $ constructive manner $ tectonic system
$$$ Compositional tool, that used in all types and genres of art – alternating of the elements (happening with certain sequence, frequency) – it is: $$ rhythm $ monochromy $ nuance $ contrast
$$$ Two main elements of architectural composition: $$ volume and space $ texture and color $ nuance and contrast $ color and sound
$$$ Types of the volume-spatial (three-dimensional) composition: $$ volume, frontal, spatial $ cylindrical, cubic, planar $ order, wireframe $ horizontal, vertical
$$$ Elements of the volume-spatial (three-dimensional) composition: $$ plane, volume, space $ geometric shape, point $ texture, geometric form $ surface, texture
$$$ The main feature of the architectural composition: $$ integrity of the shape $ contrast $ reflex $ rhythm
$$$ The basic properties of the volume-spatial (three-dimensional) forms: $$ geometric form, position in space, size, weight $ spaciousness , massiveness $ symmetry, asymmetry $ nuance, contrast
$$$ To what kind of architectural composition standing alone high-rise building belongs? $$ to the volume composition $ to the frontal composition $ to the plane composition $ to the monochrome composition
$$$ The term "static" in composition means: $$ stability, peace $ motion, jerk $ classics, voltage $ beauty
$$$ Appointment of the room, building, space that is reflected more or less extent on its form: $$ function $ ergonomics $ economy $ ecology
$$$ Composing – is: $$ connecting the whole from the parts $ theory of creating harmonic color solutions in architecture $ result of the color matching $ kind of engineering activity to create buildings and structures
$$$ How is subordination of the several elements of the architectural composition performed? $$ all listed answers $ group of small volumes subordinated to one the main $ group of volumes (equivalent by weight) included in the total volumetric complex $ the main element of the composition stands out by the feature of value and plastic elaboration
$$$ By the feature of shapes’ spatial position and character of viewer's perception, the volume-spatial (three-dimensional) compositions divided onto: $$ all listed answers $ spatial composition $ volume composition $ frontal composition
$$$ If the space prevails over its elements –it is: $$ spatial composition $ color modeling $ contrast $ reflex
$$$ Spatial composition with predominance of the depth coordinates: $$ depth and spatial composition $ surface composition $ monochrome composition $ polychrome composition
$$$ Uniform development of the space along three coordinates, or predominance of the vertical coordinate – it is: $$ volume composition $ minimal composition $ surface composition $ reflex
$$$ What composition perceived by spectator, only at the moment of moving around it? $$ volume composition $ planar composition $ surface composition $ minimal composition
$$$ Composition, developing along two frontal coordinates (horizontal and vertical), with subordinated depth coordinate: $$ frontal composition $ volume composition $ surface composition $ polychrome composition
$$$ Composition, perceived by spectator at the moment of moving along it or toward it: $$ frontal composition $ minimal composition $ monochrome composition $ symmetrical composition
$$$ What is the relationship of coordinates in development of the frontal composition? $$ all listed answers $ value of coordinates (horizontal and vertical) can be equal $ value of coordinates can be contrasting, with a predominance of horizontal coordinates $ value of coordinates can be contrasting, with a predominance of the vertical coordinate
$$$ Frontal composition: $$ all listed answers $ can be symmetrical or asymmetrical constructed $ can be built on the basis of one (dominant) volume $ can consist of several elements being in nuance relations
$$$ Dynamics of frontal and volume compositions may develop: $$ all listed answers $ in vertical direction $ in horizontal direction $ in oblique direction
$$$ An imaginary line that passes through the geometric center of any figure or a subject (the snapping tool of the designed object in the drawing) – it is a(an): $$ axis $ ray $ chord $ scale
$$$ Volumetric solid, which arising at the rotation of flat figure (bounded by a curve) around an axis lying in the same plane – it is a: $$ solid of revolution $ pyramid $ prism $ cube
$$$ Geometric solid; totality of all points in the space which are equally spaced from the center – it is a: $$ sphere $ pyramid $ prism $ cone
$$$ Geometric solid, bounded by a cylindrical surface and two parallel planes intersecting it (surface) - it is a: $$ cylinder $ pyramid $ sphere $ cube
$$$ Geometric solid, that formed by combining of all the rays emanating from one point (vertex) and passing through the flat surface – it is a: $$ cone $ parallelogram $ parallelepiped $ prism
$$$ Surface, composed of the polygons which restrict a certain geometric solid – it is a: $$ polyhedron (polytope) $ cylinder $ cone $ sphere
$$$ A regular polyhedron, each face of which is a square – it is a: $$ cube $ pyramid $ cylinder $ cone
$$$ A prism whose base is parallelogram, that has six faces and each of them is parallelogram too – it is a: $$ parallelepiped $ parallelogram $ pyramid $ cylinder
$$$ A polyhedron, whose faces are two congruent (equal) polygons lying on parallel planes, and the other faces are parallelograms which have common sides with these polygons – it is a: $$ prism $ pyramid $ cone $ sphere
$$$ A polyhedron, whose base is a polygon, and the other faces are triangles with a common vertex – it is a: $$ pyramid $ cylinder $ sphere $ cube
$$$ Simple geometric shapes, that can’t be divided into separate elements: $$ all listed answers $ sphere $ cube $ cone and cylinder
$$$ What is the main feature of volume-spatial (three-dimensional) forms? $$ all listed answers $ geometric form $ position in space $ value and weight
$$$ Additional features of volume-spatial (three-dimensional) forms: $$ all listed answers $ texture $ light $ color
$$$ What volume shape has a relative parameter’s equation along three coordinates? $$ cube and sphere $ cylinder $ parallelepiped $ prism
$$$ Planar form developed along two coordinates with submitting to the third – it is a: $$ parallelepiped $ cube $ sphere $ parabola
$$$ By mutual arrangement of volume-spatial (three-dimensional) forms can be: $$ all listed answers $ at a certain distance from each other $ adjacent to each other $ bump into each other
$$$ The most active interposition of volume-spatial (three-dimensional) forms in composition: $$ inset one element into another $ at a certain distance from each other $ at the large distance from each other $ linear shape
$$$ The most passive interposition of volume-spatial (three-dimensional) forms in composition – it is a: $$ junction $ central-axial symmetry $ helical symmetry $ curved shape
$$$ Why are cubes and parallelepipeds more often used in architectural composition? $$ all listed answers $ rectangular elements are most convenient for organization of the life processes $ rectangular elements can be easily connected in groups $ the internal space of rectangular elements can be easily divided into smaller space
$$$ What is a tool of the volume-spatial (three-dimensional) form’s artistic expression? $$ texture $ nuance $ contrast $ reflex $$$ Area of human activity, using computers as an instrument for the synthesis (creating) of images, and for processing of visual information received from the real world – it’s a: $$ computer graphics $ art graphic $ vector graphics $ raster graphics
$$$ Types of computer graphics in relative to the space: $$ two-dimensional (2D) and three-dimensional (3D) computer graphics $ multidimensional graphics $ space graphics $ art graphic
$$$ Types of computer graphics by the method of presentation of objects and images: $$ vector and raster graphics $ three-dimensional graphics $ space graphics $ art graphic
$$$ The way of representing of objects and images in computer graphics, based on using of geometrical primitives (points, lines, splines, shapes or polygons) – it’s a: $$ vector graphics $ space graphics $ art graphic $ polygraphy
$$$ The way of representing of images in computer graphics, based on working with a grid of pixels (colored points, each of which is associated with value of brightness, color, transparency, combination of these values) – it’s a: $$ raster graphics $ polygraphy $ applied graphics $ space graphics
$$$ Geometrical primitives (points, lines, splines, shapes or polygons) are using for representing of objects and images in: $$ vector graphics $ two-dimensional graphics $ three-dimensional graphics $ art graphic
$$$ A grid of pixels (colored points, each of which is associated with value of brightness, color, transparency, combination of these values) are using for representing of images in: $$ raster graphics $ three-dimensional graphics $ two-dimensional graphics $ space graphics
$$$ Specialized computer program intended for creating and processing of vector images – it’s a: $$ vector graphics editor $ publishing application $ project management software $ image viewing program
$$$ Specialized computer program intended for creating and processing of raster images – it’s a: $$ raster graphics editor $ image viewing program $ publishing application $ presentation program
$$$ Which of the following are vector graphics editors? $$ CorelDRAW, Adobe Illustrator $ Adobe Photoshop, Microsoft Word $ Adobe Photoshop, Microsoft Excel $ Mozilla Firefox, Netscape Navigator
$$$ Which of the following are raster graphics editors? $$ Adobe Photoshop, Corel Photo-Paint $ CorelDRAW, Netscape Navigator $ Mozilla Firefox, Microsoft Word $ CorelDRAW, Microsoft Excel
$$$ Which of the following file formats belong to graphic images? $$ .bmp, .tiff, .jpg $ .exe, .rar, .zip $ .doc, .xls, .ppt $ .avi, .mkv, .mp4
$$$ Specify a valid statement describing the vector images: $$ Vector images can be enlarged without limit and loss of quality. $ The main graphics editor for working with vector images – is Microsoft Word. $ Vector images are made of the pixels’ grid (colored points). $ Vector and raster images – are the same things.
$$$ Which of the following file formats belong to vector images? $$ .cdr, .wmf, .svg $ .avi, .mkv, .mpeg $ .doc, .xls, .ppt $ .exe, .rar, .zip
$$$ Which of the following file formats belong to raster images? $$ .jpg, .bmp, .png $ .exe, .rar, .zip $ .cda, .wav, .mp3 $ .avi, .mkv, .mpeg
$$$ What keys and their combinations partly duplicate the program’s interface and are used to speed up the work? $$ «keyboard shortcut», «quick key», «access key», «hot key» $ virtual keyboard $ multimedia keyboard $ white and black keys
$$$ What function can be performed by pressing key combination «Ctrl+N»? $$ Create a new document $ Open an existing document $ Copy selected objects to the Clipboard $ Paste objects from the clipboard
$$$ What function can be performed by pressing key combination «Ctrl+O»? $$ Open an existing document $ Create a new document $ Paste objects from the clipboard $ Save the active document
$$$ What function can be performed by pressing key combination «Ctrl+S»? $$ Save the active document $ Copy selected objects to the Clipboard $ Paste objects from the clipboard $ Open an existing document $$$ Which of the following commands perform standard operations work with the Clipboard? $$ Cut, Сору, Paste $ Create a new document, Save the active document $ Open an existing document, Create a new document $ Snap to Grid, Snap to Objects
$$$ What function can be performed by pressing key combination «Ctrl+C» (or «Ctrl+Insert»)? $$ Copy selected objects to the Clipboard $ Paste objects from the clipboard $ Save the active document $ Open an existing document
$$$ What function can be performed by pressing key combination «Ctrl+V» (or «Shift +Insert»)? $$ Paste objects from the clipboard $ Save the active document $ Copy selected objects to the Clipboard $ Open an existing document
$$$ The section of computer graphics, that use a set of methods and tools for image three-dimensional objects – it’s: $$ 3D Graphics $ art graphic $ vector graphics $ raster graphics
$$$ Autodesk 3dsMax Program – is: $$ full-featured professional software system for creating and editing three-dimensional graphics and animation
$$$ The program, with its extensive facilities for creating a variety of shapes and three-dimensional computer models of complexity, real or fantastic world, using a variety of techniques and mechanisms – it is: $$ 3dsMax $ Adobe Photoshop $ Adobe Illustrator $ CorelDRAW
$$$ 3D Modeling, Texturing, Lighting and Visualization (Rendering) – it is: $$ creating three-dimensional images
$$$ One of the most important concepts of computer graphics, indicating a flat image (projection) developed 3D-scene or object – it is: $$ visualization (rendering)
$$$ One of the most important concepts of computer graphics, indicating creation of three-dimensional mathematical model of the scene and the objects in it – it is: $$ 3D-modeling
$$$ One of the most important concepts of computer graphics, indicating assignment surfaces or three-dimensional raster patterns of procedural textures (including setting material properties such as transparency, reflection, surface roughness, etc.) – is: $$ texturing
$$$ One of the most important concepts of computer graphics, indicating installation and configuration of light sources in a three-dimensional model of the scene and the objects in it – is: $$ lighting
$$$ One of the most important concepts of computer graphics, indicating giving motion for three-dimensional objects – is: $$ animation
$$$ One of the most important concepts of computer graphics, indicating automatic calculation of three-dimensional interaction of particles of solid (or soft) and the other bodies with simulated forces (gravity, wind, ejecting, etc.) and also with each other – is: $$ dynamic simulation
$$$ In what part of the 3dsMax program window The Main Menu Bar and The Main Toolbar are located by default? $$ on top
$$$ How many Objects’ Selection Regions are there in the 3dsMax program? $$ 5 $ 10 $ 2 $ 1
$$$ To see the list of "hot" keys of the 3dsMax program, or to set up them is possible, having risen: $$ Customize → Customize User Interface → Keyboard $ File → Summary Info $ Customize → Units Setup $ Edit → Object Properties
$$$ To see the 3dsMax program‘s workspace colors or setup them is possible, having risen: $$ Customize → Customize User Interface → Colors $ Help → Autodesk 3dsMax Help $ Edit → Object Properties $ File → Summary Info
$$$ To see the 3dsMax program‘s workspace units or setup them is possible: $$ Customize → Units Setup $ Customize → Customize User Interface → Colors $ Views → Viewport Configuration $ Rendering → Render Setup
$$$ What function can be performed in 3dsMax program by pressing key combination «Ctrl+A»? $$ Select all objects in the scene $ Save the current file $ Undo the last operation $ Create a copy (copies) of the selected object
$$$ What function can be performed in 3dsMax program by pressing key combination «Ctrl+D»? $$ Deselect the objects of the scene $ Select all objects in the scene $ Save the current file $ Undo the last operation
$$$ What function can be performed in 3dsMax program by pressing key combination «Ctrl+V»? $$ Create a copy (copies) of the selected object $ Select all objects in the scene $ Save the current file $ Undo the last operation
$$$ What function can be performed in 3dsMax program by pressing key combination «Ctrl+S»? $$ Save the current file $ Create a copy (copies) of the selected object $ Select all objects in the scene $ Undo the last operation
$$$ What function can be performed in 3dsMax program by pressing key combination «Ctrl+Z»? $$ Undo the last operation $ Save the current file $ Create a copy (copies) of the selected object $ Select all objects in the scene
$$$ What function can be performed in 3dsMax program by pressing key combination «Alt+W»? $$ Maximize Selected Viewport Toggle $ Save the current file $ Create a copy (copies) of the selected object $ Select all objects in the scene
$$$ What function can be performed in 3dsMax program by pressing key combination «Shift+F»? $$ Show (hide) display of the render (Safe Frame) $ Show (hide) grid in the current Viewport $ Save the current file $ Enable (disable) display edges of objects’ faces
$$$ What function can be performed in 3dsMax program by pressing «G» key? $$ Show (hide) grid in the current Viewport $ Save the current file $ Create a copy (copies) of the selected object $ Enable (disable) display edges of objects’ faces
$$$ What function can be performed in 3dsMax program by pressing key combination «Alt +Q»? $$ Isolate selected object and hide all the other $ Open Material Editor $ Save the current file $ Create a copy (copies) of the selected object
$$$ What function can be performed in 3dsMax program by pressing «F3» key? $$ Switch between Wireframe and Smooth + Highlights objects’ display modes $ Open Material Editor $ Isolate the selected object and hide all other $ Save the current file
$$$ What function can be performed in 3dsMax program by pressing «F4» key? $$ Enable (disable) display edges of objects’ faces $ Save the current file $ Open Material Editor $ Isolate the selected object and hide all other
$$$ What function can be performed in 3dsMax program by pressing «F9» key? $$ Start rendering of the active viewport with parameters set by default – Render Production $ Isolate the selected object and hide all other $ Save the current file $ Open Material Editor
$$$ What function can be performed in 3dsMax program by pressing «F10» key? $$ Open dialog box with parameters of scene rendering – Render Setup $ Save the current file $ Open Material Editor $ Select all objects in the scene
$$$ What function can be performed in 3dsMax program by pressing «M» key? $$ Open Material Editor $ Save the current file $ Select all objects in the scene $ Open dialog box with parameters of scene rendering – Render Setup
$$$ What function can be performed in 3dsMax program by pressing «Q» key? $$ To get quick access to Object Selection Mode – Select Object $ Open Material Editor $ Save the current file $ Isolate the selected object and hide all other
$$$ What function can be performed in 3dsMax program by pressing key combination «Ctrl+Q»? $$ To get quick access to the list of scene objects to select – Select by Name $ Open Material Editor $ Save the current file $ Isolate the selected object and hide all other
$$$ Multiplier, Shadows, Invisible – the required parameters of objects in the 3dsMax program, which belong to the category: $$ Lights $ Space Warps $ Systems $ Helpers
$$$ What parameter of the light source in the 3dsMax program need to be turned on, for it’s invisibility on the render? $$ Invisible $ Cast Shadows $ Shadow Bias $ Color
$$$ What parameter of the light source in the 3dsMax program sets the lighting power? $$ Multiplier $ No Decay $ Shadow Bias $ Cast Shadows
$$$ Command that allows to group objects in the 3dsMax program: $$ Group $ Shapes $ Mirror $ Zoom
$$$ Command that allows ungrouping grouped objects in the 3dsMax program: $$ Ungroup $ Shapes $ Create $ View
$$$ Tools «Undo/Redo», «Select Object» and «Select by Name» are located: $$ On the Main Toolbar $ On the Command Panel $ On the Status Bar $ In menu Create
$$$ Tools «Select and Move», «Select and Rotate» and «Select and Uniform Scale» are located: $$ On the Main Toolbar $ On the Status Bar $ In menu Modify $ On the Command Panel
$$$ Tools «Snaps Toggle», «Angle Snap Toggle», «Mirror» and « Align » are located: $$ On the Main Toolbar $ On the Command Panel $ On the Status Bar $ In menu Helpers
$$$ Tools «Material Editor», «Render Setup» and «Render Production» are located: $$ On the Main Toolbar $ On the Status Bar $ In menu Create $ In menu System
$$$ Tools «Standard Primitives», «Extended Primitives» and «Shapes» are located in menu: $$ Create $ Modify $ System $ Display
$$$ Tools «Lights», «Cameras» and «Helpers» are located in menu: $$ Create $ Helpers $ Modify $ Motion
$$$ «Hair&Fur» modifier, built-in 3dsMax program allows modeling of:
$$$ Tool that allows to undo last command or operation in the 3dsMax program: $$ Undo $ Mirror $ Zoom $ View
$$$ Tool that allows to redo the undone command or operation in the 3dsMax program: $$ Redo $ Shapes $ Group $ View
$$$ Tool, that turning on a three-dimensional mode, semi-volumetric and two-dimensional snap to various points and objects to grid coordinates in three-dimensional space of the 3dsMax program: $$ Snaps Toggle $ Select by Name $ Mirror $ View
$$$ Tool, that turning on a mode limiting the ability to rotate the object with a step defined in degrees in three-dimensional space of the 3dsMax program: $$ Angle Snap Toggle $ Select by Name $ Create $ Zoom
$$$ Tool that activates the movement of objects in three-dimensional space of the 3dsMax program: $$ Select and Move $ Angle Snap Toggle $ Snaps Toggle $ Zoom
$$$ Tool that activates scaling objects equally on all three axes in three-dimensional space of the 3dsMax program: $$ Select and Uniform Scale $ Ungroup $ Group $ View
$$$ Tool that allows creating mirror images of objects in three-dimensional space of the 3dsMax program: $$ Mirror $ Select and Move $ Angle Snap Toggle $ Snaps Toggle
$$$ Tool that allows to align position of the objects relative to each other in three-dimensional space of the 3dsMax program: $$ Align $ Shapes $ Zoom $ View
$$$ «Standard Primitives» toolbar in the 3dsMax program belongs to the category of objects: $$ Geometry $ Cameras $ Helpers $ Lights
$$$ «Doors», «Windows» and «Stairs» toolbars in the 3dsMax program belong to the category of objects: $$ Geometry $ Cameras $ Lights $ Helpers
$$$ «Splines» toolbar in the 3dsMax program belongs to the category of objects: $$ Shapes $ Lights $ Cameras $ Helpers
$$$ «VRayLight» and «VRaySun» tools in the 3dsMax program belong to the object category: $$ Lights $ Cameras $ Geometry $ Shapes
$$$ The “Box” primitive in the 3dsMax program defined by following basic parameters: $$ Length, Width, Height $ Radius 1, Radius 2, Height $ Radius, Height $ Length, Width
$$$ The “Sphere” primitive in the 3dsMax program defined by following basic parameters: $$ Radius $ Width, Depth, Height $ Length, Width, Height $ Length, Width
$$$ The “Cylinder” primitive in the 3dsMax program defined by following basic parameters: $$ Radius, Height $ Length, Width, Height $ Width, Depth, Height $ Length, Width
$$$ The “Cone” primitive in the 3dsMax program defined by following basic parameters: $$ Radius 1, Radius 2, Height $ Length, Width, Height $ Length, Width $ Radius
$$$ The “Plane” primitive in the 3dsMax program defined by following basic parameters: $$ Length, Width $ Radius 1, Radius 2, Height $ Radius, Height $ Radius
$$$ The type of «Clone» procedure’s duplicate in the 3dsMax program, which creates independent copies (the original object and copy change independently from each other): $$ Copy $ Reproduction $ Duplicate $ Picture
$$$ The type of «Clone» procedure’s duplicate in the 3dsMax program, which creates dependent copies (any changes in a single object are reflected on the other): $$ Instance $ Reproduction $ Duplicate $ Picture
$$$ The type of «Clone» procedure’s duplicate in the 3dsMax program, which creates dependent copies (if we apply the modifier to clone, then its effects spread only this clone, but using of the modifier to original will have the same effect on all the clones): $$ Reference $ Reproduction $ Duplicate $ Picture
$$$ What “Hot Key” of the 3dsMax program allows easy access to Material Editor? $$ M $ Z $ F1 $ F9
$$$ Which of the following procedures in the 3dsMax program allows hiding selected objects in the scene? $$ Hide Selection $ Curve Editor $ Scale $ Clone
$$$ On what panel of the Main Menu in the 3dsMax program «Group» command (which allows to group objects) is located? $$ Group $ Animation $ Customize $ Rendering
$$$ «Ungroup» command which allows ungrouping objects into separate is located on The Main Menu Bar in the 3dsMax program: $$ Group $ Customize $ MAXScript $ Animation
$$$ Select the smallest structural unit of the objects in the 3dsMax program space: $ Face $ Border
$$$ What procedure of “NURBS Curve” modifier in the 3dsMax program allows closing contour of the curve? $$ Close $ Convert Curve $ Hide By Name $ Detach
$$$ “Editable Spline” modifier sublevels in the 3dsMax program: $$ Vertex, Segment, Spline $ Vertex, Edge, Border, Polygon, Element $ Vertex, Edge, Face, Polygon, Element $ Vertex, Handle, Edge, Patch, Element
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows creating a vertex? $$ Insert $ Attach $ Detach $ Hide
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows adding a point on the line? $$ Refine $ Break $ Copy $ Hide
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows merging several vertexes? $$ Weld $ Chamfer $ Fillet $ Trim
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows cutting a vertex of the object? $$ Chamfer $ Create Line $ Unhide All $ Outline
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows rounding a vertex of the object? $$ Fillet $ Unhide All $ Create Line $ Trim
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows attaching lines to this spline? $$ Attach $ Fillet $ Trim $ Weld
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows detaching fragments of the spline? $$ Detach $ Interpolation $ Outline $ Mirror
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows creating new lines belonging to this object? $$ Create Line $ Detach $ Break $ Weld
$$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows creating a copy of the spline contour indented to the specified interval? $$ Outline $ Attach $ Detach $ Insert $$$ What procedure of “Editable Spline” modifier in the 3dsMax program allows making trimming of lines? $$ Trim $ Interpolation $ Chamfer $ Fillet
$$$ By what procedure of “Editable Spline” modifier in the 3dsMax program allows to combine several splines in one? $$ Attach $ Mirror $ Insert $ Hide
$$$ By what procedure of “Editable Spline” modifier in the 3dsMax program allows to detach fragments of this spline? $$ Detach $ Select $ Insert $ Hide
$$$ Splines’ geometric trimming function in the 3dsMax program: $$ Trim $ Extrude $ Select $ Weld
$$$ Which of the following procedures is not included to “Editable Spline” modifier’s structure in the 3dsMax program? $$ Extrude $ Attach $ Outline $ Weld
$$$ “Editable Poly” modifier’s procedure in the 3dsMax program, which allows creating additional elements in this object composition? $$ Create $ Extrude $ Weld $ Cut
$$$ “Editable Poly” modifier’s procedure in the 3dsMax program, which allows merging several vertexes? $$ Weld $ MSmooth $ Chamfer $ Fillet
$$$ By what procedure of “Editable Poly” modifier in the 3dsMax program allows to combine several different objects in one? $$ Attach $ Mirror $ Scale $ Hide
$$$ By what procedure of “Editable Poly” modifier in the 3dsMax program allows to combine divide an object consisting of several elements to different objects? $$ Detach $ Select $ Insert $ Hide $$$ Command from the Modifier List in the 3dsMax program that allows creating to create three-dimensional objects by extruding a predetermined shape in the form of a spline on the path specified by spline: $$ Loft $ UVW Map $ Material $ Normal
$$$ Command from the Modifier List in the 3dsMax program that allows creating three-dimensional objects by rotating splines: $$ Lathe $ Extrude $ Smooth $ Noise
$$$ Command from Modifier List in the 3dsMax program that allows specify the thickness to the flat objects: $$ Shell $ UVW Map $ Smooth $ Noise
$$$ Command from Modifier List in the 3dsMax program that allows extruding two-dimensional objects: $$ Extrude $ UVW Map $ Mirror $ Twist
$$$ Command from Modifier List in the 3dsMax program that allows extruding two-dimensional objects with chamfer: $$ Bevel $ Smooth $ Mirror $ Noise
$$$ Command from Modifier List in the 3dsMax program that allows twisting objects: $$ Twist $ Mirror $ Zoom $ Scale
$$$ Command that allows creating an array of three-dimensional objects in the 3dsMax program: $$ Array $ Zoom $ View $ Undo
$$$ What architectural elements can be created in the 3dsMax program from the blocks, setting a few necessary parameters? $$ All listed $ Windows $ Doors $ Stairs
$$$ The ready object models created in the 3dsMax program are stored at the: $$ Libraries $ Texture maps $ Graphic programs $ Computer networks
$$$ “Hot Key” of the 3dsMax program, that allows switch to the viewport Top View: $$ T $ F9 $ F1 $ Q
$$$ “Hot Key” of the 3dsMax program, that allows switch to the viewport Front View: $$ F $ M $ F3 $ F4
$$$ “Hot Key” of the 3dsMax program, that allows switch to the viewport Left View: $$ L $ Z $ M $ F1
$$$ “Hot Key” of the 3dsMax program, that allows switch to the viewport Right View: $$ R $ F9 $ B $ C
$$$ “Hot Key” of the 3dsMax program, that allows switch to the viewport Bottom View: $$ B $ Z $ M $ F1
$$$ “Hot Key” of the 3dsMax program, that allows switch to the viewport Perspective User View: $$ P $ F9 $ M $ F1
$$$ “Hot Key” of the 3dsMax program, that allows switch to the viewport Camera User View: $$ C $ M $ F3 $ F4
$$$ “Hot Keys” of the 3dsMax program, that allows to Create Camera from View: $$ Ctrl+C $ F9 $ M $ F1
$$$ “Hot Keys” of the 3dsMax program, that allows to select all objects in the scene in one click: $$ Ctrl+A $ F9 $ M $ F1
$$$ “Hot Keys” of the 3dsMax program, that allows to deselect the scene objects in one click: $$ Ctrl+D $ F10 $ F1 $ 4
$$$ “Hot Keys” of the 3dsMax program, that allows easy access to Material Editor: $$ M $ Ctrl+O $ Ctrl+S $ F1
$$$ “Hot Keys” of the 3dsMax program, that allows easy access to Object Selection Mode (Select Object): $$ Q $ F1 $ Ctrl+C $ Ctrl+V
$$$ “Hot Keys” of the 3dsMax program, that allows easy access to the list of scene objects for selection (Select by Name): $$ Ctrl+Q $ 3 $ F1 $ F9
$$$ “Hot Keys” of the 3dsMax program, that allows easy access between Wireframe Smooth + Highlights objects’ display modes: $$ F3 $ 1 $ Ctrl+Q $ Ctrl+Z
$$$ “Hot Keys” of the 3dsMax program, that allows to enable (disable) the mapping of objects faces and edges: $$ F4 $ Ctrl+Z $ 4 $ Ctrl+V
$$$ “Hot Keys” of the 3dsMax program, which allows to start rendering of the active viewport with parameters by default (Render Production): $$ F9 $ Alt+Q $ Alt+W $ 1
$$$ “Hot Keys” of the 3dsMax program, which allows to open a dialog window for Render Setup: $$ F10 $ 2 $ Alt+W $ Ctrl+Z
$$$ “Hot Keys” of the 3dsMax program, which allows to create a copy (copies) of selected object: $$ Ctrl+V $ Alt+W $ F9
$$$ “Hot Keys” of the 3dsMax program, which allows saving the current file: $$ Ctrl+S $ F1 $ F9 $ 3
$$$ “Hot Keys” of the 3dsMax program, which allows to undo the last operation: $$ Ctrl+Z $ 5 $ F1 $ F9
$$$ “Hot Keys” of the 3dsMax program, which allows Maximize Viewport Toggle: $$ Alt+W $ 4 $ 5 $ R
$$$ “Hot Keys” of the 3dsMax program, which allows to show (hide) display of the render region (Safe Frame): $$ Shift+F $ Ctrl+Q $ Ctrl+Z $ W
$$$ “Hot Keys” of the 3dsMax program, which allows to show (hide) grid in Viewport: $$ G $ F1 $ Ctrl+V $ Ctrl+Z
$$$ “Hot Keys” of the 3dsMax program, which allows to isolate selected object and hide all the other: $$ Alt +Q $ 2 $ F1 $ F9
$$$ Which of the following doesn’t belong to the Modifier List? $$ Vertex $ Extrude $ Lattice $ Loft
$$$ Which of the following doesn’t belong to the Modifier List? $$ Spline $ UVW Map $ Extrude $ Shell
$$$ The limited number of elements perceived by person at the same time (Muller’s rule): $$ 7 ± 2 elements $ one element $ twenty elements $ thirty elements
$$$ How many elements can form a stable representation of rhythm availability? $$ 7 ± 2 elements $ one element $ twenty elements $ thirty elements $$$ Manifestation of the rhythmic features of interconnected spaces – it is a: $$ spatial rhythm $ texture $ contrast $ reflex
$$$ Principles of the spatial rhythm expressed in concept of: $$ the "Shimmer space" $ one element $ twenty elements $ thirty elements
$$$ Proportionality ratio between the parts – it is: $$ proportion $ texture $ dominant $ weight
$$$ One of the methods of constructing an expressive and holistic architectural form – it s: $$ proportioning $ nuance $ contrast $ texture
$$$ Who laid the “Golden Section” to the foundation of "Modulor"? $$ Le Corbusier $ V.Kandinsky $ I.Zholtovsky $ A.Gaudi
$$$ What characteristics of parameters’ changing form the contrast of the spaces? $$ all listed answers $ coordinate’s ratio $ value and the degree of closure $ shape of plan
$$$ The result of objects’ comparison when differences are dominate – it is: $$ contrast $ symmetry $ reflex $ texture
$$$ The result of objects’ comparison when the similarity dominate with minor differences – it is: $$ nuance $ symmetry $ asymmetry $ dissymmetry
$$$ The result of objects’ comparison is complete similarity, coincidence or identity – it is: $$ identity $ scale $ contrast $ reflex
$$$ Types of computer graphics in relative to the space: $$ two-dimensional (2D) and three-dimensional (3D) computer graphics $ multidimensional graphics $ space graphics $ art graphic
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